Games these days are becoming more and more difficult to make, and they are more and more expensive to create. It does not behoove a publisher to release a game that is not yet ready. Games sometimes still make it out even when they’re not ready, but Bethesda Softworks tries to prevent against that as much as possible.
There are instances with every publisher where a game needed more time, but was released. It is the nature and cost of video games that makes this happen from time to time. While developers and publishers never want to release a game before it’s ready, business is still a powerful influence.
For Bethesda Softworks, Doom 4 and Prey 2 are recent examples of games that were scrapped instead of released. Bethesda’s Pete Hines spoke about the mindset decision-makers at Bethesda try to abide by when releasing games.
“We do believe that, ultimately, if the game isn’t good and isn’t right, then this has all been for nothing. If it’s not ready, if it’s not what it needs to be, then we don’t feel like we have any other choice. We don’t feel like it is an option or a choice to put out something that is half-baked or not all the way there,” Hines told Gamesradar.
Business possesses a difficult quality that can always influence how a company handles a title. Sometimes games simply must go out, even if it is before they’re ready. However, the necessities of business never excuses a “half-baked” experience. Games are such financial commitments for companies that there can’t be too many instances where a game doesn’t perform well.
Companies constantly face the challenge of bettering what has already been done. It isn’t the easiest of tasks, particularly for games nowadays, however, it is essential. Hines spoke about his answer to the question of “what are the future plans for Bethesda?”
“Honestly, my future plans are to do what we did last time, only better. It’s not like we have to go in some completely different direction, make pinball games or whatever. We make games; let’s make the next one better. Let’s figure our new and interesting ways to market it and connect with our fans,” Hines said.
Bethesda is currently working on the upcoming titles Prey and Quake Champions. Both do not have release dates, though Prey may debut within the next six months. Stick around here at We Write Things for more on Bethesda.
- History Made As LawBreakers Will Burst Onto PS4, PS4 Pro & PC - May 23, 2017
- June’s Games With Gold Is An All-Time Lineup For Xbox One - May 23, 2017
- Scope Aside, Bungie’s Priority Is Making Destiny 2 ‘A Good Action Game’ - May 23, 2017
- Rumor: PS4 & PS4 Pro Will Be Lead Marketing Platforms For Far Cry 5 - May 22, 2017
- Rockstar Delays Red Dead Redemption 2, Launching Spring 2018 - May 22, 2017
- Review: Tequila Ocho 2016 Puerta del Aire Plata – A Vintage Marvel - May 22, 2017
- Bungie Talks Destiny 2 On PC: It’s Not A Console Port - May 21, 2017
- Assassin’s Creed: Origins Will Be A Fresh Start For The Franchise - May 20, 2017
- Housemarque Announces Nex Machina Release Date - May 19, 2017
- Activision & Bungie Reveal Destiny 2 Gameplay, Campaign, Multiplayer & More - May 19, 2017