Games these days are becoming more and more difficult to make, and they are more and more expensive to create. It does not behoove a publisher to release a game that is not yet ready. Games sometimes still make it out even when they’re not ready, but Bethesda Softworks tries to prevent against that as much as possible.
There are instances with every publisher where a game needed more time, but was released. It is the nature and cost of video games that makes this happen from time to time. While developers and publishers never want to release a game before it’s ready, business is still a powerful influence.
For Bethesda Softworks, Doom 4 and Prey 2 are recent examples of games that were scrapped instead of released. Bethesda’s Pete Hines spoke about the mindset decision-makers at Bethesda try to abide by when releasing games.
“We do believe that, ultimately, if the game isn’t good and isn’t right, then this has all been for nothing. If it’s not ready, if it’s not what it needs to be, then we don’t feel like we have any other choice. We don’t feel like it is an option or a choice to put out something that is half-baked or not all the way there,” Hines told Gamesradar.
Business possesses a difficult quality that can always influence how a company handles a title. Sometimes games simply must go out, even if it is before they’re ready. However, the necessities of business never excuses a “half-baked” experience. Games are such financial commitments for companies that there can’t be too many instances where a game doesn’t perform well.
Companies constantly face the challenge of bettering what has already been done. It isn’t the easiest of tasks, particularly for games nowadays, however, it is essential. Hines spoke about his answer to the question of “what are the future plans for Bethesda?”
“Honestly, my future plans are to do what we did last time, only better. It’s not like we have to go in some completely different direction, make pinball games or whatever. We make games; let’s make the next one better. Let’s figure our new and interesting ways to market it and connect with our fans,” Hines said.
Bethesda is currently working on the upcoming titles Prey and Quake Champions. Both do not have release dates, though Prey may debut within the next six months. Stick around here at We Write Things for more on Bethesda.
- Ubisoft Releases Update 1.7 for Tom Clancy’s The Division - August 17, 2017
- Stunning Indie Game Light Fall Drops March 2018 on PS4, Xbox One & PC - August 17, 2017
- Activision Reveals Call of Duty: WWII Private Multiplayer Beta Dates - August 16, 2017
- WBIE Releases New Shadow of War Tribes Trailer - August 16, 2017
- Empyre: Lords of the Sea Gates Releases October on Steam - August 16, 2017
- Dev Announces Raid: World War II’s September PC Release Date - August 16, 2017
- We Happy Few Forgoing Console Exclusivity is a Win for Gamers - August 16, 2017
- God Told Far Cry 5’s Villain The End of The World is Coming - August 15, 2017
- Xbox Acknowledges Xbox One X Pre-Order Frustration, Talks YouTube Streaming - August 15, 2017
- Meet Volition’s New Masterpiece: Agents of Mayhem - August 15, 2017