Ubisoft is one of the leaders in creating some of the most memorable gaming brands today. They continue to churn out hit series after hit series, but for me, it all really clicked when an unknown IP called Assassin’s Creed streaked onto the scene back in 2007. At the time, the game showcased a revolutionary traversal system, incredibly badass and empowering combat and a world filled with immense intrigue. Assassin’s Creed was born and staked its claim as a franchise to be reckoned with.

From there, Ubisoft continued to iterate and grow the series magnificently. Altair started the series, but it was Ezio who took the brand to new heights. This was all thanks to his allure as an assassin and the incredible cities he occupied. A trilogy of Assassin’s Creed hits launched in consecutive fashion two years after the first game was released. These games raised Assassin’s Creed to heights that were never thought possible back when the game debuted in 2007.

Once Ezio’s tale concluded, a handful of new assassins followed in his footsteps. Recent installments have taken gamers to locations like the Caribbean, Colonial America, Revolutionary Paris and Victorian London. However, after so much iteration and innovation, Ubisoft made the choice to sit Assassin’s Creed out for a year in 2016.

Alas, the year has passed and gamers are apparently staring down the next installment in the franchise, Assassin’s Creed: Origins. This will be a fresh start for Assassin’s Creed.

A shot of the assassins we’ve seen thus far (Courtesy of Ubisoft).

Currently unannounced, Origins will allegedly be taking gamers to ancient Egypt, where the origin of the assassins will be explored. The world will apparently be the largest ever for the series. It may also include Greece as a location gamers can sail to and from.

Another thing Origins will apparently be doing is removing the tower synchronization system. Instead of tower synching, gamers will have a trusty eagle to help discover new areas. “Akhom” is apparently the eagle, who can discover land around you from anywhere. Think Ghost Recon Wildlands‘ drone, except it’s an eagle.

Other information suggests gamers will be able to put their hood up or down. This is a small feature, but one that comes from the overreaction of gamers post-Syndicate and Assassin’s Creed III. Rebecca, Shaun and William will supposedly be returning to the present day storyline. Perhaps we’re finally going back to the Desmond-like present day storyline structure the first five games had?

Combat seems to be receiving a more reaction-based touch as well, which is something fans of the series will enjoy. There’s a fine line Ubisoft will need to walk though. After all, this is still Assassin’s Creed and not The Witcher. Finally, the game will apparently be releasing this coming fall, a norm in the franchise’s history.

Some of the combat from Assassin’s Creed III (Courtesy of Ubisoft).

With all of this unconfirmed information, if any of it is true, exciting times lay ahead. Ubisoft made the choice to delay Assassin’s Creed a year and I believe it’ll pay off big time. The refocusing of what made this series great will surely benefit Origins.

First, changing the present day storyline back to the perspective of the Assassin’s is perfect. This is what needed to happen all along, as the first-person, nameless present day narrative was quite empty. The prospect of going back to the side of the Assassin’s is amazing. Not to mention doing it with a few familiar friends. Bring us a new present day protagonist, Ubisoft, and inject new life into a recently dull part of the series.

I always enjoyed the three game structure of Ezio’s story. While you may not have liked him because he slept with nearly everything that had a pulse, he is still one of the most beloved assassins in the series. His trilogy brought some of the most memorable moments and innovative features. If this is the start of a new trilogy, I’m fully behind it. I just hope the character will have a well-conceived persona, worthy of three standalone games.

In Assassin’s Creed IV: Black Flag, the embellishment of the naval gameplay system was outstanding. Ships battles are still incredible to witness. The feeling of boarding another ship remains one of the greatest feelings I’ve had in a game. It is unknown to what extent naval gameplay will be involved in Origins. However, it seems to be returning regardless. This is a key feature if Ubisoft is to craft the perfect blend of what Assassin’s Creed has done well since its inception.

A shot of the breath-taking naval battles in Black Flag (Courtesy of Ubisoft).

The emergence of online competitive multiplayer was a revolutionary breakthrough for gaming. While it wasn’t as popular as Ubisoft might have liked, the experience still gave a marvelous and different lens to view multiplayer through. I believe there will be an online component to Origins. The question is, will it be cooperative, competitive or both?

Next, taking the series to Ancient Egypt will certainly hit some nostalgia notes with fans. An older setting like this matches up well with the world found in the first Assassin’s Creed. Structurally and geographically, Origins looks to share a lot of visual aesthetics that the first game showcased. Imagine the first Assassin’s Creed, except with all of the series’ innovations and advancements.

Enough time has passed for those who grew tired of Assassin’s Creed to take their rest. With such an exciting year ahead in gaming, the return of Assassin’s Creed only makes it more promising. Assassin’s Creed: Origins will be a fresh start for the franchise, and the start of something great again. Stick around here at We Write Things for more on Assassin’s Creed.

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are kind of amazing, just do it...or something like that.
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