Ubisoft is working on the next iteration in the Assassin’s Creed franchise. The game has been in development for a while now, and hopefully a reveal will be coming soon. Many have alleged the game will take place in Egypt, and indeed it looks that way. However, what this game is bringing back and implementing are what seems most exciting.

A new report stated Assassin’s Creed: Origins will be the name of this year’s installment. The game will apparently take place in Egypt, which was reported months before today. Among the things spoken about in the new report, two main facets are what excite me most about the next Assassin’s Creed.

If you’ve been following the series all along, you’ll have noticed the game has tried to implement RPG elements into its gameplay structure more and more. I’ve been thinking all along that Ubisoft might as well take Assassin’s full RPG. They’ve been dancing around it long enough, particularly with the progression systems of Evie and Jacob Frye, they might as well call a spade a spade and go full RPG.

Deepening the game’s progression systems would be a very good thing for the brand. Instead of having a half-hearted progression system, Ubisoft can introduce a fully-fledged one that will establish greater meaning to gameplay and allow gamers to further own their experiences. It’ll be interesting to see how abilities are tied to the new progression system. How much embellishment can gamers bring out with each upgrade? Will there be new abilities for gamers to enhance?

Back in 2012, Ubisoft introduced what’s arguably one of the most popular features in the series’ history. That year, Assassin’s Creed III was released and introduced naval gameplay for the first time. Not only could players sail the seas, but they could take part in naval combat.

It was a brief look at how embellished the feature would ultimately become. The next year, Assassin’s Creed IV: Black Flag was launched and it brought the system forward considerably. The vast open-world of the Caribbean is still a personal favorite setting, and its naval gameplay was great.

Being able to upgrade and customize the Jackdaw was a ton of fun. And if that wasn’t fun enough, combat delivered some of the game’s most intense and fun moments. Fighting ship-to-ship brought tense instances, particularly when taking down Legendary Ships.

Perhaps the greatest addition to the system that year was the concept of boarding enemy ships. Gamers could stop mid battle and hop onto an enemy ship and take their foes down. This was flat out amazing and brought the naval system to the next level. While I know the series went to Paris for Assassin’s Creed Unity the following year, losing the naval gameplay was a disappointment.

I say all of that because it looks like naval gameplay is coming back in Assassin’s Creed: Origins. Gamers will apparently be able to explore parts of the game’s open-world at sea. Naval combat sounds like it’ll be coming back to the game this year too. Hopefully the game will have a nice level of customization for ships. Additionally, it would be great if naval combat and ship boarding made returns in Origins.

All of this is pending Ubisoft’s assumed, upcoming announcement for its next Assassin’s Creed. Who knows what will ultimately be included in this new game, but here’s hoping all of the above turn out to be true. Stick around here at We Write Things for more on Assassin’s Creed.

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are art in the finest of forms, yes, even when someone goes on a 20 player kill streak. Contact me at weplaythingssteve@gmail.com

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