The Nemesis System is arguably one of the most innovative systems gaming has seen this generation. It is sort of a wonder why other developers haven’t tried to mimic the feature, given its allure and failure-based addictiveness. Regardless of gaming’s inaction toward the concept, Middle-earth: Shadow of War will be taking it even further.

The Nemesis System only stretched to enemies you were defeated by in Middle-earth: Shadow of Mordor. It provided countless hours of additional gameplay for those who initially fell to their foes. This feature really is like a never ending gobstopper, in that the fun just doesn’t stop.

Monolith Productions had the intelligence to take that feature and embellish upon it in a magnificent way. For Middle-earth: Shadow of War, the Nemesis System will be expanded greatly. Monolith Productions’ Michael de Plater spoke about the Nemesis System and how it is being applied to Shadow of War.

“The Nemesis System has been expanded in every way. We have much more variety and detail in all of our enemies, including the addition of massive Olog-hai, as well as the Orcs we had last time. There are now much deeper relationships and stories, with characters remembering and reacting to your encounters and interactions,” de Plater told Redbull.

The Nemesis System won’t just be applied to your actions against in-game foes, but to the world around you. What better way to make the system more elaborate than by applying it to elements such as Fortresses. Monolith’s de Plater discussed its environmental impact.

“Perhaps most importantly, we’ve extended the Nemesis System to cover new types of stories with your Followers, so you have stories of loyalty, betrayal and friendship. The personalization of the Nemesis System has also been expanded to include the world itself now, with Nemesis Fortresses and the environment dynamically updating depending on the Orc Overlord and Tribe that is commanding them,” de Plater said.

Middle-earth: Shadow of War is one of Project Scorpio’s feature games for this fall. While it will be a multi-platform release, Shadow of War will look to showcase its look mostly on Scorpio for marketing purposes. Warner Bros’ Shadow of War will release this coming Aug. 22. The game will be available on PS4, PS4 Pro, Project Scorpio, Xbox One and PC. Stick around here at We Write Things for more on Shadow of War.

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are kind of amazing, just do it...or something like that.
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