As a game developer works on a second iteration of a franchise, they constantly look for ways to embellish and evolve. For Monolith Productions, pushing things from Middle-earth: Shadow of Mordor is at the top of their list. The game introduced a wonderfully dynamic and responsive world, thanks largely to the Nemesis System.
Middle-earth: Shadow of War will be the second installment in the series, and developers are looking to push things forward. Middle-earth: Shadow of Mordor featured plenty of ways for you to upgrade Talion. This includes things like unlocking new abilities or move sets, plus improving his equipment.
Shadow of War is looking to craft more depth into a player’s experience by adding greater RPG elements. From everything Monolith is saying, the game’s RPG DNA will be significant. Monolith art director Phillip Straub teased its RPG features and confirmed the game hasn’t changed genres.
“It’s still open-world, but now we have a larger world to explore with more things to do,” Straub told HardcoreGamer. “We’ve layered the Nemesis fortresses on top of that. Then we have the RPG elements, which are extensive.I think the first thing I’ll say is that we really do take feedback. We read all the reviews and are interested in hearing what our fans think.
“Obviously, when you’re making a game you can’t do everything you want. What’s interesting about the Shadow franchise is that we don’t really have typical boss battles because of the Nemesis system. The different orcs that you grow with are your boss battles, and now that we have the Overlord enemy type, these guys are the real bosses. The cool thing about it is that it’s all dynamic. It’s all based on your gameplay,” Straub said.
Some players want greater and bigger boss fights in Shadow of War, and it sounds like Monolith will be bringing them. The Nemesis System is how they’ll accomplish that, and players will be their accomplices. If you’re familiar with the system, then you know when a enemy defeats you, they can move up the ranks.
Monolith Productions seems to be embellishing Shadow of War‘s Nemesis System in all of the right ways. The idea of Nemesis Strongholds will generate massive battles, and even more personal stories. WBIE will release Shadow of War on Aug. 22. The game will launch on PS4, PS4 Pro, Project Scorpio, Xbox One, Windows 10 and PC. Stick around here at We Write Things for more on Middle-earth: Shadow of War.
- Assassin’s Creed Origins Is The Best Looking Game On Xbox One X - June 22, 2017
- Far Cry 5’s American Debut Comes At Exactly The Right Time - June 22, 2017
- Review: Sam Adams Summer Seasonal Beers – Part II - June 22, 2017
- Review: George Remus Straight Bourbon Whiskey – A Whiskey Lover’s Delight - June 21, 2017
- Xbox One Executive Calls $499 Xbox One X Price ‘An Incredible Value’ - June 20, 2017
- PS4 Boss Teases Exclusives Launching During First Half 2018 - June 19, 2017
- Destiny 2 Plays, Looks & Runs Amazing On PC - June 19, 2017
- Perception Grants A New Lens For Experiencing Terror & Adventure - June 16, 2017
- Call of Duty: WWII Delivers What Gamers Wanted In A Massive Way - June 16, 2017
- PS4 Exclusive Days Gone Gives Players Alternate Paths To Success - June 15, 2017