Last year, Massive Entertainment wowed the gaming industry with their work on the new franchise Tom Clancy’s The Division. The open-world RPG turned out to be one of the best-selling games of the year for Ubisoft and in all of gaming.
With The Division long out the door, Massive Entertainment is preparing to pursue its next AAA project. While you may have thought a sequel to The Division would be in order, Massive is actually working on a brand-new game that is set within the world of Pandora, the setting from James Cameron’s Avatar movie.
Four sequels to the original Avatar film are in development currently. The AAA project coming from Massive Entertainment is being done with the help of Lightstorm and Fox Interactive. Ubisoft is hoping the new game will “expand and deepen” the Avatar universe, along with the upcoming films.
Ubisoft is not giving an official name for the upcoming game quite yet. However, it is being described as “cutting-edge,” and given Massive’s recent work, open-world immediately comes to mind as a possible genre for the title. David Polfeldt, who is the managing director at Massive Entertainment, spoke about the announcement.
“James Cameron and Lightstorm Entertainment changed the way we think about immersive storytelling with the first Avatar, and the ambition that they have for the forthcoming films and this game is really inspiring. It’s a privilege to work with them and we’re honored that they’ve entrusted us to create an experience worthy of the Avatar name,” Polfeldt said.
The studio created an early prototype of the game, and that is what convinced Cameron and Lightstorm to partner up with Ubisoft, as the French publisher tells it. Massive’s Snowdrop engine will be the beast that brings Pandora to life. Its “ultra-realistic game” visuals will be key in bringing a world as vibrant as Pandora’s to gamers. As most of you know, Snowdrop is the engine that powers Tom Clancy’s The Division.
Much like Frostbite is driving the development of many games at EA, it seems Ubisoft is doing the same with Snowdrop. The publisher confirmed Snowdrop is the engine behind “a number of other unannounced Ubisoft projects” or games. James Cameron also weighed in on what drew him to Massive.
“What impressed me about Massive were the group’s passion for this project and the power of its Snowdrop engine. I believe Ubisoft’s team at Massive Entertainment are absolutely the right partners to bring the beauty and danger of Pandora to life,” Cameron said.
Massive Entertainment feels like a great studio to bring a unique and imaginative world like Pandora to life in a game. The studio’s work on The Division is innovative and continues to be one of the publisher’s most ambitious games this generation. It’ll be interesting to see how things shape up for this title in the future. Stick around here at We Write Things for more on Ubisoft.
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