Microsoft’s first major exclusive of 2017 is now available. Halo Wars 2 is out now for Xbox One and Windows 10. The game has been in development for a number of years and the long wait is finally over.

There are several other important titles for Microsoft that will launch in 2017, but Halo Wars 2 is the first. For anyone that works on a project for years, there are a lot of thoughts that come to mind when development concludes. A number of Halo Wars 2 developers took the time to provide some thoughts regarding the big day.

Halo Wars 2 campaign design director Mike Ellis gave some insights into what he wants to see. “I’m really looking forward to taking fans on an epic new journey in our universe. That and watching players turn Grunts into cheerfully exploding confetti while rainbow colored Locust beams turn bases into rubble – it never gets old,” Ellis said.

If you are wondering when our Halo Wars 2 review will be live, check back toward the end of this week. The game is playing great though and the new mode, Blitz, is remarkably addicting. Isaac Bender, who is a technical director on Halo Wars 2, took the time to thank the fans.

“I want to thank everyone who participated in our betas. We got invaluable information from them that made a direct impact on the game. On a more technical note, I’m really looking forward to seeing what fans do with the public stats APIs. Halo fans and RTS players are very dedicated communities so when they come together the results are going to be interesting,” Bender said.

From everything I’ve seen thus far, Halo Wars 2 is an incredibly accessible game. There certainly is a difficult reality that could have existed if 343 Industries and Creative Assembly didn’t make the game accessible. Thankfully, this experience is remarkably accessible. Even if you haven’t played many RTS titles, associate producer Torey Allen believes Halo Wars 2 is a good starting point.

“I’m hopeful that people who don’t normally play RTS games will give it a try as I think Halo Wars 2 has something fun for everyone! And I’m excited that we created a game with strong characters (including one awesome new female face for Halo) that hopefully everyone who plays can get excited about,” Allen said.

The passionate fans of the Halo Wars franchise seem to be a big reason why this game is here. Multiplayer design director Clay Jensen thought about those waiting for this day for years.

“My greatest hope is that the Halo Wars fans who have hung in there with us, and been so passionate for all of these years, and who never thought that this day would come, will launch the game for the first time and realize that they made this possible – it’s their game as much as it is ours. And to the players who have never played before, or who may be jumping into an RTS game for the first time, I wish that I could be you right now. You’re in for an amazing ride,” Jensen said.

Our review of Halo Wars 2 will be live later this week, so stick around for that. The game is now available on Xbox One and Windows 10. Stick around here at We Write Things for more on Halo Wars 2.

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are kind of amazing, just do it...or something like that.
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