Ubisoft’s next major shooter will arrive during the first quarter of next year. Ghost Recon Wildlands is the game that’s coming on March 7, and it will be taking players to Bolivia. With a game this massive, there are a variety of topics players are interested in learning about.

Destructibility is an element that’ll be interesting, given the reactive, living nature of Wildlands. In an exclusive interview with We Write Things, Eric Couzian, who is the creative director on Ghost Recon Wildlands, spoke about options for players and the local force you can team up with.

“It all depends on the missions you are playing. When you are in the flow of a mission, we keep the key elements. Once you’ve moved forward, we make sure that we give you and your co-op buddies the possibility to play the missions as often as you want, experimenting with new strategies. The way factions behave and their presence in the world depends on your actions. If you want, you can help the local rebellion rise up against the cartel and corrupt government,” Couzian said.

The local militia that is fighting against the cartel and corrupt government. Helping them will give you a new level of support. Ghost Recon Wildlands is a game that’s about choice. As such, you don’t have to assist them if you don’t want to. As Couzian described further, having them on your side is a powerful thing.

“It’s totally up to you, depending on your long term strategy to dismantle the cartel. If you do so, you will get permanent support from them. You will also see them more present in the world which can, by emergence, create new gameplay opportunities. Also, Unidad, which is the military force of the corrupt government can also hunt you down in frantic moments, depending on your previous actions. Here again, it’s completely emergent and the level of aggressiveness of Unidad depends on your short term actions.

“Finally, you destabilize the Santa Blanca cartel by taking down the bosses and the guys who run the critical activities of the cartel. Through the freedom of choice in Ghost Recon Wildlands, you can solve situations as you want based on your playstyle. It is also about completing every mission in any order and strategizing with the different levels of power and presence of these factions in the world,” Couzian said.

Being able to complete missions in any order certainly lends the experience to absolute freedom. How Ubisoft chooses to handle the game’s narrative will be an interesting aspect to see play out. Couzian went on to speak about the importance of a player’s skills in Ghost Recon Wildlands.

“What is key is that Ghost Recon is a franchise about being the ultimate spec ops soldier. So you’ll be able to do all the cool stuff we know those soldiers are capable of. However, it’s important to keep in mind that success in the game focuses on the player’s skill, so the abilities you are getting are still defined by your skills, they do not replace them.

“These abilities widen the spectrum of possibilities and the creative combinations to solve a situation, whatever your playstyle. Since the AI is able to react to many types of actions, you can try and experiment with various combat approaches to see how they work in each specific situation,” Couzian said.

Gamers will be able to experience the action of Wildlands when it launches March 7, 2017. The new Ghost Recon will be available on PS4, Xbox One and PC. Ubisoft is going to host a beta for the game, but an exact date is not known yet. Personally, I’m expecting the beta to happen either next month or during the one that follows.

For more on Ghost Recon Wildlands, check out the game’s tag page here. Our full exclusive will go live later this week, so stick around here at We Write Things for more on Ghost Recon Wildlands.

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are kind of amazing, just do it...or something like that.