Ever since Nintendo announced its initiative to bring its franchises and IP to the mobile sector, gamers have been thinking Super Mario. While it was not the first title Nintendo brought to mobile, Super Mario Run will be here soon enough.

The company announced Super Mario Run will be a “full-sized” Super Mario Bros. experience that’s been created specifically for mobile platforms. The new game will release first on the App Store this December, but sounds like it’ll have a timed-exclusivity.

In Super Mario Run, Mario will sprint forward on his own, but a finger touch on your phone or tablet will make him jump over obstacles, enemies and capture the coveted flag pole to complete a level. Nintendo’s Shigeru Miyamoto spoke about Super Mario Run coming to mobile this December.

“We have created Super Mario Run to be perfect for playing on your iPhone. Super Mario has evolved whenever he has encountered a new platform, and for the first time ever, players will be able to enjoy a full-fledged Super Mario game with just one hand, giving them the freedom to play while riding the subway or my favorite, eating a hamburger,” Miyamoto said.

There will be a mode in the game where players pick up both coins and heads to achieve the goal. Super Mario Run also has a separate mode where players compete “against the acrobatic moves of other people who have completed the same course.”

Screenshot from the game running on iPhone 6 Plus (Courtesy of Nintendo).
Screenshot from the game running on iPhone 6 Plus (Courtesy of Nintendo).

Finally, another mode will have folks create their very own Mushroom Kingdom based on these play results. Many are excited about Super Mario Run and that even includes Apple’s very own CEO Tim Cook, who spoke about the upcoming app.

“The App Store has made so many things better in our lives — the way we communicate, the way we work and the way we have fun. But for gamers of all ages, the story just hasn’t been complete without Mario, so we are thrilled that Nintendo is bringing him to iOS for the first time this December,” Cook said.

iOS users will be able to gain access to a part of Super Mario Run free of charge, which sounds like it’ll serve as a demo for many. Those who would like to jump into the full experience right away will be able to purchase the app for a set price. Nintendo said they’ll reveal the price at a later date.

Mr. Miyamoto was labeled “lead creator” on the project and Nintendo has continued its work with DeNA to help bring Super Mario Run to life. The app will be available on the App Store in over 100 different countries and in nine different languages.

Nintendo also said once they have released Super Mario Run this December, they also will be bringing the Animal Crossing and Fire Emblem titles to mobile before the end of March 2017. That time period also coincides with when Nintendo NX should be releasing for the company as well. Stick around for more on Nintendo and the exciting happenings with Super Mario Run.

Separate screen of the game running on iPhone 6 Plus (Courtesy of Nintendo).
Separate screen of the game running on iPhone 6 Plus (Courtesy of Nintendo).

About Steve Ruygrok

Gaming, Spirits, and Craft Beer enthusiast. If you say you don't like beer, then you just haven't had the right type yet. Great spirits keep away the bad ones. Video games are kind of amazing, just do it...or something like that.